Greetings everyone. I thought I’d go ahead and post something about this, although I am planning a podcast segment on the subject that will probably be out a week from today.
As the development of the Old Republic marches on, there still seems to be little consensus in the community as a whole regarding the fourth class on each side. I was previously in the camp that believed we’d see a noble, but as Ben pointed out in the comments section on my “Fightin’ the Man!” segment, there is a sizable contingent that believes this will not be the case, nor will Dave and Fiddleback’s proposal come to pass. They believe that we’ll actually see two Force-users per faction.
There are several pieces of evidence to support this:
1) We already know for a fact that both the Smuggler and the Trooper will begin on Ord Mantell. It has also been hinted that the Sith Agent/Spy and Bounty Hunter will both begin on Nal Hutta. Thus, it’s logical to conclude that each starting planet will feature two classes. Considering that the other two starting planets we know about are Korriban and Tython, it isn’t a stretch to say that if two classes originate on each, they would all be Force-focused.
2) The Sith Warrior is called the Sith Warrior. It’s also not out of line to assume that this name is what it is to leave room for the Sith [Insert Something Else Here.] In the same vein, Bioware has been tight-lipped about the actual name of the Jedi class we have seen in-game so far.
3) There is precedent in the films for two, distinct types of Force-wielders on each side. Obviously Luke and Obi-Wan in Episode IV are two very different kinds of characters, as are Vader and Palpatine.
Personally, I am not a big fan of a four Force-user set up. Everyone knows we’re already going to see close to (if not more than) half the player base playing the saber classes. If half the playable classes in the game use sabers, well… it is the KotOR Era, but even given that I think the number of Jedi and Sith running around compared to everyone else is going to seem downright ridiculous.
I also feel it would dilute the experience to a large extent. I’d much rather see Consular/Guardian/Sentinel talent trees of some kind, and allow the way you handle decisions in quests and flashpoints determine if you’re a Yoda or a Mace Windu. I trust Bioware that they could create two separate, interesting storylines for different “styled” members of the Jedi order–but is that really worth it when you could do something else that’s completely unique?
I’d love to hear your thoughts on this. Do you think we’ll have two Force users per faction? Do you think this will have a positive or negative impact on the game? If you were in charge of choosing the remaining two classes, what would they be?
I’d also like to mention actor_scoundrel’s post on the d20Radio forums, which really shook my faith in the noble theory. Give it a read–he makes a strong case.
That’s it for now Gamer Nation.
Until next time,
May the Force Be With You.
-T.J.
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